![]() ![]() Increases meteor damage and reduces cooldown by 5 seconds.Artillery towers have a 20% chance of stunning their targets for 2 seconds on every attack.Reduces artilleries' special abilities reload times.Artillery has a 10% chance of dealing maximum damage with no splash reduction.For every mage tower built, each mage tower gets a bonus to damage.Reduces mages' special abilities costs by 10%.Increases mages' attack damage (by 10%).Mages' bolts have a chance to ignore magic resistance.Increases mages' attack range (by 10%).While in combat, soldiers, mercenaries & reinforcements regenerate 1% HP per second.(-2 seconds of respawn time, +10% armor of the main one) Soldiers are trained faster and with improved armor.Increases barrack rally point range (+20%) and healing rate (+20% per second).Barracks train more resilient soldiers.Barracks train soldiers with better armor.Marksmen have a chance of shooting two projectiles at the same time.Increases marksmen attack range (by 5%) and damage. ![]()
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